Thursday, February 26, 2009

Super-Powered Comics: X-Men Noir #2

The three surviving X-Men, clearly Iceman, Henry McCoy, and Scott Summers, let Angel live. We learn what is made suspect in the first issue: that Chief of Detectives Eric Magnus is the true killer of Jean Grey.

Angel reveals the true mastermind behind Magnus and the rest of the city, a crime boss named Sebastian Shaw. Shaw sends his Chief of Detectives after the city’s Italian crime boss, one Unus the Untouchable even as Peter Magnus realizes his father is a criminal.

Angel tracks down Anne Marie Rankin (Rogue, for the uninformed), a former member of the X Men who reveals there is more to Jean Grey. She had a second beau in the bad part of town. A certain person who carried around a three prong icepick...

All in all, the story is coming together nicely, but I am becoming more and more unsure of why this book exists. I thought the Noir line would combine super-heroes with Noir settings. Instead it seems we’re getting a noir story featuring character names and likenesses taken from Marvel heroes. It seems like a tenuous connection for me at best. Mildly Recommended.

Wednesday, February 25, 2009

Epsilon 24 Notes

The penultimate chapter of the Nephthys storyline gives us even more large scale battle action!

We start with a small exchange between Rubicon and Wave that I thought would be important. The original Rubicon and Wave have quite a history (which we will get in to with our next story arc) and I thought the new Wave needed a hint of that relationship.

Bagheera once again finds himself away from the core team! How many times does this guy leave anyway? In his defense, at least this time he got teleported there as an attack, rather than leaving by choice.

Set and Athena learn a little bit more about all these characters with god names running around this storyline. I am only touching the edge of the Avatar concept in Epsilon. I have bigger plans for it in the future!

And we close again with Rubicon and Wave. Things sure look grim don’t they?

Tuesday, February 24, 2009

Super-Powered Comics: X-Men Noir #1

I reviewed Spider-Man Noir a few weeks back, and I finally got a hold of a copy of X-Men Noir #1 to follow it up. Fred Van Lente, while often a strong writer, has the ambiance of the period down right, but he doesn’t quite have the strength of voice that the Spider-book’s David Hine possessed. Nonetheless we get an interesting saga that revolves around the murder of Jean Grey, washed up on the docks from a watery grave.

We get to see the body through the eyes of new cop Peter Magnus, son of a very Magneto-looking police chief. Before issue’s end he finds himself inducted in to the police Brotherhood as we build towards the lines of the mainstream Marvel Universe.

The book’s true star though is the Angel. In an interesting twist, this isn’t Warren Worthington at all, but Thomas Halloway, the golden age Angel from forties Timely comics. Tom wants to know why Jean is dead, and the only lead he has is an X tattoo... the mark of the gang known as the X Men.

A visit to their former headmaster, Charles Xavier, sends him on the right track. But when he finds them at issue’s end... his welcome is less than friendly.

The book closes with a scienti-fiction story by Bolivar Trask, a story of futuristic beings known as Sentinels and the mutants they hunt.

X-cameos abound with night club owner Remy LeBeau and his bodyguard Lucas Bishop, Sean Cassidy, Officer Fred Dukes, and a certain red-headed daughter of the chief of police. Nice to see lip service to the extended mutant characters, but we will have to see how far they go with some of thse characters.

My problem with this story (other than another annoying $3.99 price tag) is that the mystery seems to be the mainstream Marvel X-Men’s origin. I will have to wait and see, and hope Van Lente and Dennis Calero have somewhere else to take this book.

Monday, February 23, 2009

Super-Powered TV: Dollhouse 1.2: The Target

So yeah, still not caught up on Heroes quite yet. Apparently my family members like to spend time with me. Crazy, right? Anyway, hope to get the now two episodes I am behind up soon. In the mean time, here’s Dollhouse episode 2 which I am able to conveniently watch without going online.

In a flashback, we learn who Alpha is. He’s a composite, apparently a doll whose memories have recombined. And he is someone out there ... perhaps sending messages to a certain FBI agent?

Echo is purchase, apparently as a perfect personal companion for Richard O’Connell, a very rich man on his vacation.

Ballard pays a visit to the site of the kidnapping from last week. He gets in to a fight with a less than friendly fellow agent. But Ballard does manage to find Echo’s glasses...

Echo kills a deer (without any pretentious “killing animals is bad” message!) and we immediately fall in to bed with her new friend. Then things get weird... Richard sends Echo out of the camp, and prepares to hunt her down!

We return to a flashback to Boyd Langdon’s arrival at the Dollhouse. Langdon meets the injured Dr. Saunders and checks out the corpse of his predecessor (both events that happened during Alpha’s escape).

Ballard receives the package from the end of last week with the picture of Echo... marked Caroline (her previous name). Not mailed in anyway, whoever left it had to have broke in to the FBI facility to do so.

As the hunt for Echo continues, Boyd and his fellow agent attract the attention of a local police officer. He checks out their credentials before pulling out a silenced weapon and killing the other agent. Boyd fights in attempt to free himself inside the van, but his attacker is at least a match for him. They destroy the inside of the vehicle in their struggle before Boyd gets him in a headlock. Boyd chokes the man out.

Echo runs for what appears to be a ranger station but finds no one around. She does hear the sound of a radio somewhere. Instead of finding the radio she finds the corpse of the park ranger killed by Boyd’s close new friend. She steals the radio and calls for help. The only answer comes from Richard.

We flashback yet again to view the handler imprint that makes Echo automatically trustworthy of Boyd.

Richard drugs Echo who in turn has visions of her pre-Echo life. She falls in to the water though and washes away. Meanwhile, Boyd takes a violent interrogation technique on his would-be killer.

Echo wakes up in the midst of the killings by Alpha, only to actually wake-up beside the river. Boyd finds her, but gets struck by an arrow from Richard. He helps Echo through a freak out over her hallucinations.

Best line of the show, when handed a gun, Echo gives us: “Four brothers, none of them Democrats.”

Echo starts to play mind games with Richard in return, grazing him with a bullet. Echo runs again and stops head long in her own face. She turns to find herself face to face with Richard the hunter. After a little bit of pointless CGI, Echo and Richard duke it out. Again Echo sees visions of her past lives as Richard chokes her. The visions lead her eyes to an arrow on the ground which she stabs in to Richard’s throat.

We learn in the aftermath that Richard’s entire identity and background was a lie. Langdon’s attacker turns up dead, and his wounds match those of the attacks by Alpha. And we end with Echo striking her own shoulder, the same sign for “Shoulder to the wheel” taught to her by Richard....

So, yeah, episode two and we have already entered hard in to the meta-plot of the series. Whoever Alpha is, he seems to be a mean bastard, and he seems to want to play games with everyone involved in our little storyline. That coupled with the fact that we seem to be on the way to Echo “compositing” much as he did leads me to believe that this show will only get bloodier...

and hopefully continue to be as good as what we’ve seen so far.

Sunday, February 22, 2009

Super-Powered Web: Josh & Imp


Josh & Imp is a webcomic by Jon Bernhardt & Diana Nock that takes a simple concept and creates something almost magical about it.

The plot is very simple and easily understandable within the first few panels. Josh is your average Joe teenager. Imp is the teenage sidekick of the brooding, dark vigilante known as Guardian Devil. And they are dating.

From the attempt to use a grappling hook to a hang glider flight to the simple viewing of a play from the distance, Josh and Imp discuss a little bit of everything, just like on a real date. We get a flashback on to how they met, where they want to go, and a little bit of bright hope for the future. All this and a few good supery flashbacks.

Guardian Devil and Imp carry the obvious Batman and Robin paradigm, but it is used to the advantage of the story. It allows us to know Imp even though we don’t really, and it works perfectly to help us understand the vagaries of the newly forming relationship.

Josh & Imp is complete on Diana Nock’s website Jinxville alongside several other long and short works. But even in its short length, Josh & Imp remains one of the most clever superhero stories on the web today. Bravo to all involved!